Why was obsidian destroyer renamed




















While Shadow Shaman normally turns enemies into a chicken when he uses Hex on them, the Lamb to the Slaughter cosmetic item throws it back to being a sheep. Defense of the Ancients, of course. In the original DotA, the Obsidian Destroyer mob was repurposed and turned into a playable hero of the same name. Originally, this was moved laterally to Outworld Destroyer. For unknown reasons, Valve decided to change it again and moved to Outworld Demolisher. Fan backlash prompted Valve to change it yet again, finally landing on Outworld Devourer.

The hero having four different names throughout its existence has made for something of a meme unto itself. Instead, the Panda name stems from the species of the character. In Defense of the Ancients, Mangix was a Pandaren.

Pandaren are a race of panda bear hybrid creatures from Warcraft. Though they were sparingly shown in Warcraft 3, they have been prominently featured in World of Warcraft and were portrayed as being similar to Shaolin monks.

The brewmaster units from Warcraft 3 are in the same vein, coming from the drunken fist style which has roots in Shaolin kung fu. From to , the popular intelligence hero was named Windrunner, complete with a set of voice lines that made reference to this name. Page information. Browse SMW properties. Liquipedia Dota 2 needs more help, are you able to?

You just have to register an account and then log in to edit our pages. If you have any questions you can join the dota2 channel on Discord. Dire Hero. Less More. Stealing from the minds of those he imprisons, Outworld Destroyer turns raw intelligence into destructive power.

Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive. Targeting Unit Target Autocast. Affects Enemy Units. Damage Type Pure. Adds extra damage to Outworld Destroyer's attacks based on his remaining mana pool. Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.

Notes The bonus damage is based on the percentage of Outworld Destroyer's current mana. The manacost is based on the Outworld Destroyer's current mana.

Targeting Unit Target. Affects Units. Damage Type Magical. Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When it ends, the target take damage. Damage Radius Charges 2. Charge Replenish Time Changes Astral Imprisonment to a charge based ability and deals the damage in an AoE.

Allows multiple damage areas to stack. Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality. Notes Does not deal damage to allied units. Number of Charges: 2. Charge Replenish Time: Grants charges to Astral Imprisonment, increases damage by and applies the damage in an area. Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.

Notes: Astral Imprisonment fully disables the target and turns it invulnerable and hidden for its duration. Targeted allies are imprisoned without any of the other effects being applied on them. If the target is an enemy, they get damaged at the end of the imprisonment duration. If the target is an enemy hero including illusions and clones , excluding creep-heroes , they also get a portion of their maximum mana stolen.

Only reduces the target's maximum mana value. Their current mana value stays unchanged. This also goes for when the target gains their mana back. Only their max mana value is increased, the current mana value stays unchanged. This also goes for Outworld Destroyer. Only his max mana gets changed, with current mana staying the same. Outworld Destroyer gains a status buff that shows how much mana he currently acquired with Astral Imprisonment. The target also gains a status debuff that shows how much mana they are currently missing.

The red ring expanding at the center of the visual effects indicates a fixed 4-second duration. The red ring is visible to allies only. With Aghanim's Scepter , the area damage is applied at the end of the imprisonment duration regardless of the target's alliance. With Aghanim's Shard , Astral Imprisonment no longer fully disables targeted allies and no longer hides their model.

Ability Passive. Passively grants you a chance to restore a percentage of your max mana each time you cast an ability. The Outworld is awash in arcane energy, inclined to diffuse through any of Harbinger's rifts. Notes: Restores mana after other abilities are cast. Does not proc on any item abilities. Essence Flux uses pseudo-random distribution. Ability Target Area. Affects Enemy Heroes. Unleashes a psychic blast that deals to enemies based on the difference between your mana and the target's mana.

Sanity's Eclipse can hit units trapped by Astral Imprisonment. Mana Difference Damage Multiplier: 0. When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally. Notes: The damage is based on the maximum mana pool of Outworld Destroyer and the hit enemies, not the current mana.

The damage only affects enemy heroes and illusions. All other units are completely unaffected. Affects units under the effect of Astral Imprisonment as well, but not other invulnerable or hidden units.



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